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MS Explanation[]

A high-performance prototype test model based on the Dijeh, developed to incorporate newer armor and other innovations. The Dijeh was itself heavily modified based on the Rick Dias, and with its versatility and consistently exceptional performance, it continued to be a solid workhorse well after the Gryps War. While this model uses a Dijeh for its base, its structural and external appearance are a drastic departure from the base model. This test model comes with a special onboard system called the SE System, but its particulars are unknown. Some speculate it might be revolutionary new propulsion system given its distinctive jet thruster centric structural design, but others question whether this may just be a myth. Regardless of special systems that may or may not exist, the fact remains that this model is an all-around high-performing machine just like the Dijeh.

Statistics[]

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Cost 600 650 700
HP 17000 19000 21000
Ballistic Resistance 25 27 29
Beam Resistance 25 27 29
Melee Resistance 16 25 20
Ranged Boost 35 38 41
Melee Boost 25 32 34
Movement Speed 130
Top Speed (HSM) 220
Thruster Gauge 85
Turning Speed 72
Respawn Timer (Seconds) 15 15 16
Rank Required (DP) Lt. Colonel 01 Lt Colonel 10 Lt Colonel 20
Rarity ☆☆☆ ☆☆☆ ☆☆☆
DP Cost 156,000 175,700 196,300
Recycle Ticket Cost 315 355 395

Parts Slots[]

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Close Range 10 13 14
Medium Range 19 21 23
Long Range 15 16 17

Weaponry[]

Main Weapon (Ranged)[]

Main Weapon (Melee)[]

Secondary Weapon[]

  • Head Vulcan (Type III)
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Damage 95 100 105
Ammo 80
Range 250m
Cooldown Time 0 sec
Reload 8 sec
  • GM II Beam Rifle
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Damage 1700 1785 1870
Heat Rate 85%
Range 350m
Cooldown Time 3.5 sec
Overheat 15 sec

Skills[]

  • Leg Shock Absorber LV3
  • Flight Control Program LV3
  • Anti-Blast Stabilizer LV1
  • High-Performance Balancer LV1
  • High-Spec AMBAC LV2
  • Maneuver Armor LV1
  • Forced Injector LV2
  • Over Boost LV2
  • Damage Control LV2
  • Special Leg Buffer LV2
  • Back Binder Special Cushioning LV2
  • Special Shoulder Buffer LV1
  • Melee Combo Controller LV1
  • Offense System LV1

Hangar Upgrades[]

LV1 +1 Ballistic Resistance (680) +1 Beam Resistance (1360) +1 Ranged Boost (1820) +1 to Part Slots (2280) +3 sec to Capture MS (4560) +5 Ranged Boost (6840)
LV2 +1 Ballistic Resistance (790) +1 Beam Resistance (1590) +1 Ranged Boost (2120) +1 to Part Slots (2650) +3 sec to Capture MS (5300) +5 Ranged Boost (7950)
LV3 +1 Ballistic Resistance (-) +1 Beam Resistance (-) +1 Ranged Boost (-) +1 to Part Slots (-) +3 sec to Capture (-) +5 Ranged Boost (-)
LV4
LV5
LV6
LV7
LV8

Notes[]

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