Gundam Battle Operation 2 Wiki
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Attack Parts[]

Enhanced Firing Program[]

These parts increase your mobile suit's ranged damage output by a % equal to the modifier. For example, a LV1 Enhanced Firing Program will increase your ranged weapon damage by 2%.

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Ranged Boost Bonus +2 +5 +7 +10 +13
Close Range Slots - - - - -
Medium Range Slots - - - 2 6
Long Range Slots 1 3 4 5 10
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆ ☆☆☆
DP Cost 4,500 8,500 27,700 54,000 96,000
Recycle Ticket Cost 10 20 100 175 350

Enhanced Melee Program[]

These parts increase your mobile suit's melee damage output by a % equal to the modifier. For example, a LV1 Enhanced Melee Program will increase your melee weapon damage by 2%.

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Melee Boost Bonus +2 +5 +7 +10 +13
Close Range Slots 1 3 4 4 5
Medium Range Slots - - - 1 3
Long Range Slots - - - - 3
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆ ☆☆☆
DP Cost 4,500 8,500 27,700 54,000 96,000
Recycle Ticket Cost 10 20 100 175 350

Melee Specialized Program[]

Melee Specialized Program

Increases melee-attack damage dealt to enemy unit by 5%. However, range-attack damage dealt to enemy unit is reduced by 3%. HP -500.

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Melee Boost Bonus 5%
Range Reduction -3%
HP Reduction -500
Close Range Slots 0
Medium Range Slots 0
Long Range Slots 0
Rank Required (DP) Cannot Currently Exchange
Rarity ☆☆☆
DP Cost -
Recycle Ticket Cost -

Irregular DBL[]

Irregular DBL LV1

Increased duration of some status effects.

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Status effects duration 10%
Close Range Slots 0
Medium Range Slots 1
Long Range Slots 2
Rank Required (DP) Private 2nd Class 01
Rarity
DP Cost 14,200
Recycle Ticket Cost -

Defense Parts[]

Anti-Ballistic Armor[]

Antilive
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Ballistic Resistance Bonus +3 +6 +10 +15 +20
Close Range Slots - - - - -
Medium Range Slots 1 2 - 10 10
Long Range Slots 1 3 8 - 4
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Cannot Currently Exchange
Rarity ☆☆ ☆☆
DP Cost 3,600 9,000 20,400 52,400 -
Recycle Ticket Cost 10 30 40 210 280

Anti-Beam Armor[]

Antibeam
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Beam Resistance Bonus +3 +6 +10 +15 +20
Close Range Slots - - - - -
Medium Range Slots 1 2 - 12 12
Long Range Slots 1 3 8 - 4
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Cannot Currently Exchange
Rarity ☆☆ ☆☆
DP Cost 3,600 9,000 20,400 52,400 -
Recycle Ticket Cost 10 30 40 210 280

Anti-Melee Armor[]

Antimelee
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Melee Boost Bonus +3 +6 +10 +15 +20
Close Range Slots 1 3 - 12 12
Medium Range Slots 1 2 8 - 4
Long Range Slots - - - - -
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Cannot Currently Exchange
Rarity ☆☆ ☆☆
DP Cost 3,600 9,000 20,400 52,400 -
Recycle Ticket Cost 10 30 40 210 280

Strengthened Frame[]

Frame-0
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
HP Bonus +200 +500 +700 +1000 +1200
Close Range Slots - - - 1 2
Medium Range Slots - - 1 1 1
Long Range Slots 1 3 3 3 3
Rank Required (DP) - Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆
DP Cost - 7,000 8,400 17,400 54,200
Recycle Ticket Cost - 20 20 65 200

New Model Frame[]

New frame
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
HP Bonus +800 +1000 +1200 +2000
Close Range Slots - 5 1 2
Medium Range Slots 5 2 2 4
Long Range Slots - - 5 6
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Cannot Currently Exchange Cannot Currently Exchange
Rarity ☆☆ ☆☆☆ ☆☆☆ ☆☆☆
DP Cost 49,300 97,300 - -
Recycle Ticket Cost 160 - 405 -

Shield Reinforcement[]

Shield
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Shield HP Bonus +400 +600 +800 +1000 +1200
Close Range Slots - - - - -
Medium Range Slots 1 2 3 4 5
Long Range Slots - - - - -
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆
DP Cost 5,200 6,000 7,600 12,000 58,200
Recycle Ticket Cost 15 15 20 30 145

Composite Armor [Type-B][]

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Repair Tool HP Recovery Rate +10%
Melee and Beam Resistance if Enhancement Level ≤ 2 +4
Melee and Beam Resistance if 3 ≤ Enhancement Level ≤ 5 +7
Melee and Beam Resistance if Enhancement Level = 6 +10
Close Range Slots 6 - - - -
Medium Range Slots 4 - - - -
Long Range Slots 4 - - - -
Rank Required (DP) Cannot Currently Exchange
Rarity ☆☆☆
DP Cost -
Recycle Ticket Cost -

Psycho Package[]

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Enemy Psycommu Weapon Disable Time +10%
Enemy Psycommu Damage -10%
Close Range Slots 4 - - - -
Medium Range Slots 2 - - - -
Long Range Slots 2 - - - -
Rank Required (DP) Cannot Currently Exchange
Rarity ☆☆☆
DP Cost -
Recycle Ticket Cost -

Move Parts[]

Thruster Control System[]

Thrust
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Thrusters Bonus +5 +7 +10 +12
Close Range Slots 3 4 3 6
Medium Range Slots - - 4 4
Long Range Slots - - - -
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆
DP Cost 7,500 15,400 37,100 73,600
Recycle Ticket Cost 20 40 135 230

High Spec Cruise Control[]

Run
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Speed Bonus +5
Close Range Slots 4
Medium Range Slots 1
Long Range Slots -
Rank Required (DP) Private 2nd Class 01
Rarity
DP Cost 9,600
Recycle Ticket Cost 25

Auxiliary Parts[]

AD-ASL[]

Adasl
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
ASL Area Bonus +5 +10
Close Range Slots - -
Medium Range Slots 1 5
Long Range Slots 4 7
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01
Rarity
DP Cost 4,800 10,000
Recycle Ticket Cost 15 25

AD-DCS[]

The effects of these parts do not stack if you equip multiple levels of them simultaneously.

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Reduced recovery time for some status effects 20% 30%
Close Range Slots 0 1
Medium Range Slots 1 2
Long Range Slots 0 0
Rank Required (DP) Private 2nd Class 01 Cannot Currently Exchange
Rarity
DP Cost 14,200 -
Recycle Ticket Cost - -

Field Motor[]

F motor
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
MS Turning Performance +5 +10 +15
Close Range Slots - - 8
Medium Range Slots 1 3 6
Long Range Slots 4 7 1
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆ ☆☆
DP Cost 11,700 34,800 52,000
Recycle Ticket Cost 45 125 160

Quick Loader[]

Quickload
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Live Ammo Reload Reduction -3% -6% -10% -15%
Close Range Slots - 1 1 2
Medium Range Slots - 4 7 15
Long Range Slots 2 - - -
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆
DP Cost 10,200 21,700 43,900 67,900
Recycle Ticket Cost 30 60 145 200

Auxiliary Generator[]

Aux gen
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Beam Weapon Overheat Reduction -3% -6% -10% +15% +20%
Close Range Slots - 1 1 2 3
Medium Range Slots - 4 7 10 14
Long Range Slots 2 - - - -
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Cannot Currently Exchange
Rarity ☆☆ ☆☆ ☆☆
DP Cost 6,000 17,000 33,000 62,400 -
Recycle Ticket Cost 15 45 170 215 -

Precision Focusing Ring[]

Charge ring
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Beam Weapon Charge Time -3% -6% -10%
Close Range Slots - - -
Medium Range Slots 2 4 7
Long Range Slots - 1 1
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆ ☆☆
DP Cost 34,900 49,300 65,300
Recycle Ticket Cost 115 155 185

Cooling System[]

Cool
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Thruster Recovery Speed +5% +10% +15% +20% +25%
Close Range Slots 3 6 7 10 11
Medium Range Slots 1 2 4 5 6
Long Range Slots - - - 1 1
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Cannot Currently Exchange
Rarity
DP Cost 4,900 5,900 26,200 44,100 -
Recycle Ticket Cost 15 15 60 95 210

Forced Cooling System[]

F cool
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Thruster Overheat Recovery Speed +5% +10% +15% +20% +25%
Close Range Slots 2 5 7 10 11
Medium Range Slots 1 3 4 5 6
Long Range Slots - - 1 1 1
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Cannot Currently Exchange
Rarity ☆☆ ☆☆ ☆☆
DP Cost 7,500 10,200 33,100 62,500 -
Recycle Ticket Cost 20 25 105 215 -

Special Parts[]

Composite Frame [Type-B][]

Composite Frame (Type-B)
"Note that Multiple Composite Frame parts cannot be equipped at once."
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Repair Tool HP Recovery Rate +15%
Melee & HP Bonus if Enhancement Level ≤ 2
Melee Strength:

MS HP :

+2

+200

Melee and HP Bonus if 3 ≤ Enhancement Level ≤ 5
Melee Strength:

MS HP:

+3

+300

Melee and HP Bonus if Enhancement Level = 6
Melee Strength:

MS HP:

+5

+500

Close Range Slots 3 - - - -
Medium Range Slots 4 - - - -
Long Range Slots 2 - - - -
Rank Required (DP) Cannot Currently Exchange
Rarity ☆☆☆
DP Cost -
Recycle Ticket Cost -
Note:Total bonus amount at max enhancement LV6 is: 1000HP & +10 Melee Strength.

Database Link[]

DB link
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Damage to Head/Legs/Back +3% +6%
Close Range Slots - -
Medium Range Slots 1 2
Long Range Slots 2 4
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆
DP Cost 19,500 35,000
Recycle Ticket Cost 70 185

Special Head Armor[]

Head
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Head HP Value  55% 65% 75%
Close Range Slots - - -
Medium Range Slots - - -
Long Range Slots 1 3 5
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity
DP Cost 4,200 10,000 22,700
Recycle Ticket Cost 10 25 60

Special Leg Armor[]

Special Leg Armor (S.V.A for short) increases the leg HP threshold relative to the Mobile Suits (MS) HP pool by a certain percentage prior to breaking while also granting minor damage resistances by a certain percentage. (Ie: The MS Woundwort HP is 18000,without S.L.A LV1 the leg HP is 10800 relative to its main hp pool, with S.L.A LV1 it becomes 11700).
(The effects of these parts do not stack if you equip multiple levels of them simultaneously.)
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Leg HP Value 65% 70% 80% 90%
Leg HP Resistance Bonus 1% 1% 2% 2%
Close Range Slots 3 5 5 6
Medium Range Slots 1 2 4 5
Long Range Slots - - 1 1
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆ ☆☆ ☆☆
DP Cost 14,100 23,800 27,700 40,700
Recycle Ticket Cost 50 85 100 200
Note:A Mobile Suit leg health is defaulted to 60% out of its main HP pool,this is not including skills that affects the damage resistance of a MS(Ie:Special Leg Buffer, Maneuver Armor ect).

Special Back Armor[]

Back
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Back HP Value 40% 55% 70%
Close Range Slots 1 3 5
Medium Range Slots - - -
Long Range Slots - - -
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆
DP Cost 4,500 10,400 20,500
Recycle Ticket Cost 10 30 155

Optimized Underwater Ordnance[]

Optimized Underwater Ordnance

Confers the Underwater Compatibility to units equipped with these parts

Underwater Compatibility gives Mobile Suits Further reduction to Thruster Consumption, faster recovery speed to Thruster & Beam Weaponry Overheat. Running Speed,Turning Speed & High Speed Movement (HSM/Boosting) are further increased when in water compare to Mobile Suits without the compatibility bonus.
Grants the Underwater Compatibility bonus (W) to Mobile Suits
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Close Range Slots 5 - - - - -
Medium Range Slots 5 - - - - -
Long Range Slots 3 - - - - -
Rank Required (DP) Cannot Currently Exchange - - - - -
Rarity ☆☆☆ - - - - -
DP Cost - - - - - -
Recycle Ticket Cost - - - - - -

Psycho-Frame[]

Psycho-Frame
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Reduced Psycommu Lock-On Time 25%
Reduced Damage to HP 3%
Increased Turning Capacilities 3%
Close Range Slots 2
Medium Range Slots 3
Long Range Slots 3
Rank Required (DP) Cannot Currently Exchange
Rarity ☆☆☆
DP Cost -
Recycle Ticket Cost 500

Spaced Frame[]

Spaced Frames are parts that give bonuses to Thruster capacity & HP

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Increased HP 200 400 600 1000
Increased Thrusters 3 5 7 8
Close Range Slots 1 1 5 4
Medium Range Slots 3 1 1 0
Long Range Slots 1 4 1 4
Rank Required (DP) Private 2nd Class 01 Cannot Currently Exchange Cannot Currently Exchange Cannot Currently Exchange
Rarity ☆☆ ☆☆ ☆☆ ☆☆☆
DP Cost 65,700 - - -
Recycle Ticket Cost - 300 - -
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