These parts increase your mobile suit's ranged damage output by a % equal to the modifier. For example, a LV1 Enhanced Firing Program will increase your ranged weapon damage by 2%.
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Ranged Boost Bonus
+2
+5
+7
+10
+13
Close Range Slots
-
-
-
-
-
Medium Range Slots
-
-
-
2
6
Long Range Slots
1
3
4
5
10
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆
☆
☆☆
☆☆
☆☆☆
DP Cost
4,500
8,500
27,700
54,000
96,000
Recycle Ticket Cost
10
20
100
175
350
Enhanced Melee Program[]
LV1
LV2
LV3
LV4
LV5
These parts increase your mobile suit's melee damage output by a % equal to the modifier. For example, a LV1 Enhanced Melee Program will increase your melee weapon damage by 2%.
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Melee Boost Bonus
+2
+5
+7
+10
+13
Close Range Slots
1
3
4
4
5
Medium Range Slots
-
-
-
1
3
Long Range Slots
-
-
-
-
3
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆
☆
☆☆
☆☆
☆☆☆
DP Cost
4,500
8,500
27,700
54,000
96,000
Recycle Ticket Cost
10
20
100
175
350
Melee Specialized Program[]
Increases melee-attack damage dealt to enemy unit by 5%. However, range-attack damage dealt to enemy unit is reduced by 3%. HP -500.
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Melee Boost Bonus
5%
Range Reduction
-3%
HP Reduction
-500
Close Range Slots
0
Medium Range Slots
0
Long Range Slots
0
Rank Required (DP)
Cannot Currently Exchange
Rarity
☆☆☆
DP Cost
-
Recycle Ticket Cost
-
Irregular DBL[]
Increased duration of some status effects.
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Status effects duration
10%
Close Range Slots
0
Medium Range Slots
1
Long Range Slots
2
Rank Required (DP)
Private 2nd Class 01
Rarity
☆
DP Cost
14,200
Recycle Ticket Cost
-
Defense Parts[]
Anti-Ballistic Armor[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Ballistic Resistance Bonus
+3
+6
+10
+15
+20
Close Range Slots
-
-
-
-
-
Medium Range Slots
1
2
-
10
10
Long Range Slots
1
3
8
-
4
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Cannot Currently Exchange
Rarity
☆
☆
☆
☆☆
☆☆
DP Cost
3,600
9,000
20,400
52,400
-
Recycle Ticket Cost
10
30
40
210
280
Anti-Beam Armor[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Beam Resistance Bonus
+3
+6
+10
+15
+20
Close Range Slots
-
-
-
-
-
Medium Range Slots
1
2
-
12
12
Long Range Slots
1
3
8
-
4
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Cannot Currently Exchange
Rarity
☆
☆
☆
☆☆
☆☆
DP Cost
3,600
9,000
20,400
52,400
-
Recycle Ticket Cost
10
30
40
210
280
Anti-Melee Armor[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Melee Boost Bonus
+3
+6
+10
+15
+20
Close Range Slots
1
3
-
12
12
Medium Range Slots
1
2
8
-
4
Long Range Slots
-
-
-
-
-
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Cannot Currently Exchange
Rarity
☆
☆
☆
☆☆
☆☆
DP Cost
3,600
9,000
20,400
52,400
-
Recycle Ticket Cost
10
30
40
210
280
Strengthened Frame[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
HP Bonus
+200
+500
+700
+1000
+1200
Close Range Slots
-
-
-
1
2
Medium Range Slots
-
-
1
1
1
Long Range Slots
1
3
3
3
3
Rank Required (DP)
-
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆
☆
☆
☆☆
☆☆
DP Cost
-
7,000
8,400
17,400
54,200
Recycle Ticket Cost
-
20
20
65
200
New Model Frame[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
HP Bonus
+800
+1000
+1200
+2000
Close Range Slots
-
5
1
2
Medium Range Slots
5
2
2
4
Long Range Slots
-
-
5
6
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Cannot Currently Exchange
Cannot Currently Exchange
Rarity
☆☆
☆☆☆
☆☆☆
☆☆☆
DP Cost
49,300
97,300
-
-
Recycle Ticket Cost
160
-
405
-
Shield Reinforcement[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Shield HP Bonus
+400
+600
+800
+1000
+1200
Close Range Slots
-
-
-
-
-
Medium Range Slots
1
2
3
4
5
Long Range Slots
-
-
-
-
-
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆
☆
☆
☆
☆☆
DP Cost
5,200
6,000
7,600
12,000
58,200
Recycle Ticket Cost
15
15
20
30
145
Composite Armor [Type-B][]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Repair Tool HP Recovery Rate
+10%
Melee and Beam Resistance if Enhancement Level ≤ 2
+4
Melee and Beam Resistance if 3 ≤ Enhancement Level ≤ 5
+7
Melee and Beam Resistance if Enhancement Level = 6
+10
Close Range Slots
6
-
-
-
-
Medium Range Slots
4
-
-
-
-
Long Range Slots
4
-
-
-
-
Rank Required (DP)
Cannot Currently Exchange
Rarity
☆☆☆
DP Cost
-
Recycle Ticket Cost
-
Psycho Package[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Enemy Psycommu Weapon Disable Time
+10%
Enemy Psycommu Damage
-10%
Close Range Slots
4
-
-
-
-
Medium Range Slots
2
-
-
-
-
Long Range Slots
2
-
-
-
-
Rank Required (DP)
Cannot Currently Exchange
Rarity
☆☆☆
DP Cost
-
Recycle Ticket Cost
-
Move Parts[]
Thruster Control System[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Thrusters Bonus
+5
+7
+10
+12
Close Range Slots
3
4
3
6
Medium Range Slots
-
-
4
4
Long Range Slots
-
-
-
-
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆
☆
☆☆
☆☆
DP Cost
7,500
15,400
37,100
73,600
Recycle Ticket Cost
20
40
135
230
High Spec Cruise Control[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Speed Bonus
+5
Close Range Slots
4
Medium Range Slots
1
Long Range Slots
-
Rank Required (DP)
Private 2nd Class 01
Rarity
☆
DP Cost
9,600
Recycle Ticket Cost
25
Auxiliary Parts[]
AD-ASL[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
ASL Area Bonus
+5
+10
Close Range Slots
-
-
Medium Range Slots
1
5
Long Range Slots
4
7
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆
☆
DP Cost
4,800
10,000
Recycle Ticket Cost
15
25
AD-DCS[]
The effects of these parts do not stack if you equip multiple levels of them simultaneously.
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Reduced recovery time for some status effects
20%
30%
Close Range Slots
0
1
Medium Range Slots
1
2
Long Range Slots
0
0
Rank Required (DP)
Private 2nd Class 01
Cannot Currently Exchange
Rarity
☆
☆
DP Cost
14,200
-
Recycle Ticket Cost
-
-
Field Motor[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
MS Turning Performance
+5
+10
+15
Close Range Slots
-
-
8
Medium Range Slots
1
3
6
Long Range Slots
4
7
1
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆☆
☆☆
☆☆
DP Cost
11,700
34,800
52,000
Recycle Ticket Cost
45
125
160
Quick Loader[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Live Ammo Reload Reduction
-3%
-6%
-10%
-15%
Close Range Slots
-
1
1
2
Medium Range Slots
-
4
7
15
Long Range Slots
2
-
-
-
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆
☆
☆☆
☆☆
DP Cost
10,200
21,700
43,900
67,900
Recycle Ticket Cost
30
60
145
200
Auxiliary Generator[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Beam Weapon Overheat Reduction
-3%
-6%
-10%
+15%
+20%
Close Range Slots
-
1
1
2
3
Medium Range Slots
-
4
7
10
14
Long Range Slots
2
-
-
-
-
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Cannot Currently Exchange
Rarity
☆
☆
☆☆
☆☆
☆☆
DP Cost
6,000
17,000
33,000
62,400
-
Recycle Ticket Cost
15
45
170
215
-
Precision Focusing Ring[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Beam Weapon Charge Time
-3%
-6%
-10%
Close Range Slots
-
-
-
Medium Range Slots
2
4
7
Long Range Slots
-
1
1
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆☆
☆☆
☆☆
DP Cost
34,900
49,300
65,300
Recycle Ticket Cost
115
155
185
Cooling System[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Thruster Recovery Speed
+5%
+10%
+15%
+20%
+25%
Close Range Slots
3
6
7
10
11
Medium Range Slots
1
2
4
5
6
Long Range Slots
-
-
-
1
1
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Cannot Currently Exchange
Rarity
☆
☆
☆
☆
☆
DP Cost
4,900
5,900
26,200
44,100
-
Recycle Ticket Cost
15
15
60
95
210
Forced Cooling System[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Thruster Overheat Recovery Speed
+5%
+10%
+15%
+20%
+25%
Close Range Slots
2
5
7
10
11
Medium Range Slots
1
3
4
5
6
Long Range Slots
-
-
1
1
1
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Cannot Currently Exchange
Rarity
☆
☆
☆☆
☆☆
☆☆
DP Cost
7,500
10,200
33,100
62,500
-
Recycle Ticket Cost
20
25
105
215
-
Special Parts[]
Composite Frame [Type-B][]
"Note that MultipleComposite Frame parts cannot be equipped at once."
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Repair Tool HP Recovery Rate
+15%
Melee & HP Bonus if Enhancement Level ≤ 2
Melee Strength:
MS HP :
+2
+200
Melee and HP Bonus if 3 ≤ Enhancement Level ≤ 5
Melee Strength:
MS HP:
+3
+300
Melee and HP Bonus if Enhancement Level = 6
Melee Strength:
MS HP:
+5
+500
Close Range Slots
3
-
-
-
-
Medium Range Slots
4
-
-
-
-
Long Range Slots
2
-
-
-
-
Rank Required (DP)
Cannot Currently Exchange
Rarity
☆☆☆
DP Cost
-
Recycle Ticket Cost
-
Note:Total bonus amount at max enhancement LV6 is: 1000HP & +10 Melee Strength.
Database Link[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Damage to Head/Legs/Back
+3%
+6%
Close Range Slots
-
-
Medium Range Slots
1
2
Long Range Slots
2
4
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆☆
☆☆
DP Cost
19,500
35,000
Recycle Ticket Cost
70
185
Special Head Armor[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Head HP Value
55%
65%
75%
Close Range Slots
-
-
-
Medium Range Slots
-
-
-
Long Range Slots
1
3
5
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆
☆
☆
DP Cost
4,200
10,000
22,700
Recycle Ticket Cost
10
25
60
Special Leg Armor[]
LV1
LV2
LV3
LV4
Special Leg Armor (S.V.A for short) increases the leg HP threshold relative to the Mobile Suits (MS) HP pool by a certain percentage prior to breaking while also granting minor damage resistances by a certain percentage. (Ie: The MS Woundwort HP is 18000,without S.L.A LV1 the leg HP is 10800 relative to its main hp pool, with S.L.A LV1 it becomes 11700).
(The effects of these parts do not stack if you equip multiple levels of them simultaneously.)
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Leg HP Value
65%
70%
80%
90%
Leg HP Resistance Bonus
1%
1%
2%
2%
Close Range Slots
3
5
5
6
Medium Range Slots
1
2
4
5
Long Range Slots
-
-
1
1
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆☆
☆☆
☆☆
☆☆
DP Cost
14,100
23,800
27,700
40,700
Recycle Ticket Cost
50
85
100
200
Note:A Mobile Suit leg health is defaulted to 60% out of its main HP pool,this is not including skills that affects the damage resistance of a MS(Ie:Special Leg Buffer, Maneuver Armor ect).
Special Back Armor[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Back HP Value
40%
55%
70%
Close Range Slots
1
3
5
Medium Range Slots
-
-
-
Long Range Slots
-
-
-
Rank Required (DP)
Private 2nd Class 01
Private 2nd Class 01
Private 2nd Class 01
Rarity
☆
☆
☆☆
DP Cost
4,500
10,400
20,500
Recycle Ticket Cost
10
30
155
Optimized Underwater Ordnance[]
Underwater Compatibility gives Mobile Suits Further reduction to Thruster Consumption, faster recovery speed to Thruster & Beam Weaponry Overheat. Running Speed,Turning Speed & High Speed Movement (HSM/Boosting) are further increased when in water compare to Mobile Suits without the compatibility bonus.
Grants the Underwater Compatibility bonus (W) to Mobile Suits
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Close Range Slots
5
-
-
-
-
-
Medium Range Slots
5
-
-
-
-
-
Long Range Slots
3
-
-
-
-
-
Rank Required (DP)
Cannot Currently Exchange
-
-
-
-
-
Rarity
☆☆☆
-
-
-
-
-
DP Cost
-
-
-
-
-
-
Recycle Ticket Cost
-
-
-
-
-
-
Psycho-Frame[]
LV1
LV2
LV3
LV4
LV5
LV6
LV7
LV8
Reduced Psycommu Lock-On Time
25%
Reduced Damage to HP
3%
Increased Turning Capacilities
3%
Close Range Slots
2
Medium Range Slots
3
Long Range Slots
3
Rank Required (DP)
Cannot Currently Exchange
Rarity
☆☆☆
DP Cost
-
Recycle Ticket Cost
500
Spaced Frame[]
Spaced Frames are parts that give bonuses to Thruster capacity & HP