Skills tab.PNG

Anti-Blast Stabilizer

Effect
LV1 Prevents the MS from being staggered by MS explosions.

Anti-Jamming

Effect
LV1
LV2 Negates LV2 and below Jamming, and blocks all Jamming within 150m.
LV3 Negates LV3 and below Jamming, and blocks all Jamming within 200m.

Anti-Stealth

Effect
LV1 Negates LV1 Stealth, and negates all Stealth within 50m.
LV2 Negates LV2 Stealth, and negates all Stealth within 50m.

Aquatic Mobile Shooting

Effect
LV1 Allows Main Ranged Weapons to be fired while boosting underwater

Back Binder Special Cushioning

Effect
LV1 Reduces HP lost from back binder damage by 10%
LV2 Reduces HP lost from back binder damage by 15%

Bio-Sensor Ability Boost

Effect
LV1 Activates at 30% HP, boosts Attack, Defense, and Speed. Remains active until MS is destroyed.

Bio-Sensor P Ability Boost

Effect
LV1 Activates at 30% HP, boosts Attack and delaying enemy Psycommu lock times 200%. Nullifies all reactions except for Knockback from cumulative damage, Only at point of skill activation. Remains active until MS is destroyed.

Damage Control

Effect
LV1 Reduces the rate of stun buildup from weapons fire.
LV2 Reduces the rate of stun buildup from weapons fire.

Demon Blade System Ability Boost

Effect
LV1 Press Touch Pad to Activate. Tempererily boosts damage desiged in close range combat. Once time limit is reached, Head and Leg parts will break. Even after repair, it will only be able to use once.

Emergency Evasion Controller

Effect
LV1 Pressing Boost twice causes the MS to perform an evasive move and overheating the thrusters.
LV2 Pressing Boost twice causes the MS to perform an evasive move and using 80% of thruster gauge.

Enhanced Tackle

Effect
LV1 +50% Tackle Damage+5% Tackle Distance
LV2 +65% Tackle Damage+5% Tackle Distance
LV3 +80% Tackle Damage+10% Tackle Distance

EXAM Ability Boost

Effect
LV1 Pressing the Touchpad button activates EXAM mode for 60 seconds:
  • Increased Attack and Defense.
  • Decreased Thrust consumption.
  • Temporarily gain Emergency Evasion Controller LV2
  • Red glowing effect.
  • Leg, Back, and Head HP restored to full.
     






Following this, Head and Leg parts are broken and must be repaired.

Suit must be respawned to regain access to EXAM.

LV2 Pressing the Touchpad button activates EXAM mode for 90 seconds:


  • Increased Attack and Defense.
  • Decreased Thrust consumption.
  • Temporarily gain Emergency Evasion Controller LV2
  • Red glowing effect.
  • Leg, Back, and Head HP restored to full.


Following this, Head and Leg parts are broken and must be repaired.

Suit must be respawned to regain access to EXAM.

Explosive Reactive Armor

Effect
LV1 Prevents Stun and Stagger effects from non-direct hits of explosive weapons.

Fake Beacon

Effect
LV1 Marks the MS as friendly on enemy Radar within 200m except when attacking.

Does not work if the MS is stolen by an enemy.

LV2 Marks the MS as friendly on enemy Radar within 250m except when attacking.

Does not work if the MS is stolen by an enemy.

Fall Prevention Control

Effect
LV1 Reduces stun received from ranged weapons when hit mid-air.

Flight Control Program

Effect
LV1 Allows the MS to perform additional jumps when in the air, if there is thrust available.
LV2 Allows the MS to perform additional jumps, or boost actions while in the air, if there is thrust available.
LV3 Allows the MS to perform additional jumps, or boost actions while in the air, if there is thrust available. Reduces thrust consumption by 50%.

Flight System

Effect
LV1 Pressing touch-pad grants the ability to fly, consuming thrust while active. Flight controls are similar to space movement, but utilize the ground-combat control scheme. Also reduced effect from stuns, reduced thrust consumption, and increased speed of normal and thrust movement.

Forced Injector

Effect
LV1 Allows the MS to cancel boost recovery animation with additional boosting maneuvers, but at increased thrust cost.
LV2 Allows the MS to cancel boost recovery animation with additional boosting maneuvers, but at increased thrust cost. Consumes slightly less thrust to perform at LV2.

Frontline Support System

Effect
LV1 Shortens team member respawn time by 5% for every MS with the skill
LV2 Shortens team member respawn time by 10% for every MS with the skill

Glide Structure

Effect
LV1
LV2 Reduces the fall speed of the MS.
LV3 Reduces the fall speed of the MS.

HADES Ability Boost

Effect
LV1 Pressing the Touchpad button activates HADES mode for 75 seconds:


  • Increased Attack and Movement Speed, Decreased Defense.
  • Decreased Thrust consumption.
  • Temporarily gain Emergency Evasion Controller LV2
  • Red and Yellow glowing effect.
  • Leg, Back, and Head HP restored to full.


Following this, Head and Leg parts are broken and must be repaired.

Suit must be respawned to regain access to HADES.

HADES-E Ability Boost

Effect
LV1 Pressing the Touchpad button activates HADES mode for 75 seconds:


  • Increased Attack and Movement Speed, Decreased Defense.
  • Decreased Thrust consumption.
  • Temporarily gain Emergency Evasion Controller LV2.
  • Temporarily gain Forced Injectors LV1.
  • Red and Yellow glowing effect.
  • Leg, Back, and Head HP restored to full.


Following this, Head and Leg parts are broken and must be repaired.

Suit must be respawned to regain access to HADES. Provides smaller offense/defense adjustments compared to "HADES Ability Boost"

Heavy Attack

Effect
LV1 When selecting a chargeable melee weapon, activate by holding and releasing the attack button. Performs an attack with improved power and melee priority and reduced reaction. Also ignores buffer damage reduction and pierces shields.


High Performance Balancer

Effect
LV1 Allows the MS to cancel landing and thrust recovery animations by using Melee Attacks or Tackles.

High-Performance Aerospace Gimbal

Effect
LV1 Allows a MS to aim their camera at higher and lower angles than normal while in space.

High Performance Radar

Effect
LV1 Increases Radar range from 300m to 350m.
LV2 Increases Radar range from 300m to 400m.
LV3 Increases Radar range from 300m to 450m.

High Performance Scope

Effect
LV1 After entering sniping mode (R3 button) Allows magnification to be increased to 4x with the left thumbstick.
LV2 After entering sniping mode (R3 button) Allows magnification to be increased to 5x with the left thumbstick.
LV3 After entering sniping mode (R3 button) Allows magnification to be increased to 6x with the left thumbstick.

High Spec AMBAC

Effect
LV1 Allows a MS to negate need for the boost recovery animation by moving in the same direction as the prior boosting action.

Instant Thruster Precision System

Effect
LV1 Tackling consumes 20% less thrust to perform, allowing back to back tackles, or a roll following a tackle.

Jamming

Effect
LV1 Disrupts enemy Radar within 200m, and negates High Performance Radar, Personnel Radar, Fake Beacon, and Observational Data Link Skills
LV2 Disrupts enemy Radar within 250m, and negates High Performance Radar, Personnel Radar, Fake Beacon, and Observational Data Link Skills

Large Shoulder Weaponry Special Cushioning

Effect
LV1 Reduces HP lost from Shoulder Weaponry damage by 10%

Leg Shock Absorber

Effect
LV1 Reduced load on legs when landing. -15% after Jumping, -10% after evasive maneuver
LV2 Reduced load on legs when landing. -20% after jumping. -10% after evasive maneuver. -1% to recovery time from load on legs.
LV3 Reduced load on legs when landing. -30% after jumping, -15% after evasive maneuver, and -1% to recovery time from load on legs.

Maneuver Armor

Effect
LV1 During boost, negates basic ranged weapon stun and reduces ranged stagger to stun.
LV2 Boost movement has the following effects:


  • Negates basic ranged weapon stun, and reduces ranged stagger to stun.
  • Reduces stun build up from ranged weapon fire.
  • Reduces damage taken from ranged attacks by 10%

Marker

Effect
LV1 Allows allies to target the friendly MS with Fire Support, with a longer ready time than normal, to allow the MS to position the Fire Support.

Melee Combo Controller

Effect
LV1 Allows for a 2-attack melee combo. 2nd attack has reduced damage.
LV2 Allows for a 3-attack melee combo. 2nd attack and third attack have reduced damages.

Observational Data Link

Effect
LV1 Allows allies to see the HP of the enemy MS within Radar range.

Offense System

Effect
LV1 Reduces reaction when hit by a ranged attack during melee combat

Optimized Cooling Efficiency

Effect
LV1 Reduces thrust consumption when starting a boost movement or jump.

Over Boost

Effect
LV1 Allows the MS, after overheating its thrusters, to activate thrust again, and have limitless thrust for ten seconds. After the effect expires, the MS must wait 3x normal time to recover thrust, and collapses briefly.
LV2 Allows the MS, after overheating its thrusters, to activate thrust again, and have limitless thrust for ten seconds. After the effect expires, the MS must wait 3x normal time to recover thrust, and collapses briefly.

Personnel Radar

Effect
LV1 Allows moving enemy pilots to be detected by radar within 150m.
LV2 Allows moving enemy pilots to be detected by radar within 200m.
LV3 Allows moving enemy pilots to be detected by radar within 250m.

Power Accelerator

Effect
LV1 After a melee weapon clash, the MS may cancel the recovery animation with a boost action.

Precision Shelling

Effect
LV1 +5% to Ranged damage when crouching, remaining still in space.

Quick Boost

Effect
LV1 -10% to charge time when jumping.
LV2 -20% to charge time when jumping.
LV3 -30% to charge time when jumping.

Ram Attack

Effect
LV1 While Transformed, Boosting damages any target when in collision.

Reaction Control System

Effect
LV1 In space, reduces boost start-up consumption by 15%. Cancels boost recovery to enter cruise mode.

Reverse

Effect

LV1

Switches the front and back sides of the MS by pressing Touchpad, and grants brief immunity to stun, stagger, and knockdown while switching

Right Shoulder Special Cushioning

Effect
LV1 Reduces HP lost from right shoulder damage by 10%

Scouting Parallel Processing Device

Effect

LV1

Displays Radar during sniper mode (R3.)

Shield Tackle

Effect

LV1

Doubles tackle damage from 600 (+5% per MS level) to 1200 (+5% per MS level). Bonus damage is lost if shield is destroyed.

Shock Dampeners

Effect

LV1

Prevents Ranged and Melee stun, excluding from ranged stun build. Does not prevent stagger or knockdown.

Special Arms Equipment Buffer

Effect

LV1

Damage taken when hit in the arms reduced by 10%

LV2

Damage taken when hit in the arms reduced by 15%

Special Back Add-On Buffer

Effect

LV1

Damage taken when hit in the back reduced by 10%

Special Head Buffer

Effect

LV1

Damage taken when hit in the head reduced by 10%

LV2

Damage taken when hit in the head reduced by 15%

Special Leg Buffer

Effect

LV1

Damage taken when hit in the legs reduced by 10%
LV2

Damage taken when hit in the legs reduced by 15%

Special Shoulder Buffer

Effect
LV1 Reduces damage to Shoulders by 10%
LV2 Reduces damage to Shoulders by 20%
LV3 Reduces damage to Shoulders by 30%

Special Shoulder Add-On Buffer

Effect

LV4

Damage taken when hit in the Shoulder Add-on reduced by 35%

Stabilization Device

Effect

LV1

Crouching or remaining still in space gives a resistance to stun, but prevents use of tackle while crouched.

Stealth

Effect

LV1

Reduces range detected by enemy radar when not attacking to 100m.

LV2

Reduces range detected by enemy radar when not attacking to 50m.

LV3

Reduces range detected by enemy radar when not attacking to 0m.

Thruster Output Increase

Effect

LV1

Speed During Boost is incresed by 5
LV2

Speed During Boost is incresed by 10

Transform

Effect

LV1

When piloting an MS that can transform, press the touch pad button to transform.

Waist Special Cushioning

Effect
LV1 Reduces HP lost from waist damage by 10%

Wings Special Cushioning

Effect
LV1 Reduces HP lost from wing damage by 15%
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