Gundam Battle Operation 2 Wiki
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MS Explanation[]

The Principality of Zeon impatiently deployed new mobile suits to battle without first considering the operation aspect to the point the veteran pilots were having a difficult time getting accustomed to new suits. In order to resolve this issue, the Zeon forces decided to carry out the United Maintenance Plan, which led to the standardization of parts, equipment and control systems. This was the final variation of the mass-production mobile suit Zaku II, developed by the Principality of Zeon at the end of the One Year War as part of the United Maintenance Plan. While realizing standardization, this machine utilized an abundance of amassed battle data and retained the Zaku II's famed versatility, but further improved overall performance. Also known as the B type, aside from its unique head shape, it didn't differ dramatically from the Zaku II. Because only a handful were ever produced, there are almost no records on it during the One Year War. Its existence was only officially confirmed when the Zeon Remnants used it to attack the Torrington base during the Laplace War. It is said that it was originally assigned to the Zeon home front defense team.

Statistics[]

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Cost 300 350 400
HP 13000 14000 15000
Ballistic Resistance 11 13 15
Beam Resistance 7 9 11
Melee Resistance 12 14 16
Ranged Boost 9 11 12
Melee Boost 21 24 27
Movement Speed 125
Top Speed (HSM) 175
Thruster Gauge 65
Turning Speed 57
Respawn Timer (Seconds) 10 12 13
Rank Required (DP) Private 2nd Class 01 Private 2nd Class 01 Private 2nd Class 01
Rarity ☆☆ ☆☆ ☆☆
DP Cost 5,600 6,800 7,500
Recycle Ticket Cost 55 90 125

Parts Slots[]

LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Close Range 8 9 10
Medium Range 5 6 7
Long Range 7 9 11

Weaponry[]

Main Weapon (Ranged)[]

Main Weapon (Melee)[]

Secondary Weapon[]

  • Sturm Faust
LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8
Damage 1700 1785 1870
Ammo 1
Range 200

Skills[]

  • Leg Shock Absorber LV2
  • Emergency Evasion Controller LV1
  • Emergency Evasion Controller LV2 (Gained at LV3)
  • High Performance Balancer LV1
  • Melee Combo Controller LV1
  • Anti-Blast Stabilizer LV1
  • Enhanced Tackle LV3

Hangar Upgrades[]

LV1 +1 Melee Boost (190) +1 Thrusters (390) +100 HP (590) +1 to Parts Slots (990)
LV2 +1 Melee Boost (240) +1 Thrusters (480) +100 HP (720) +1 to Parts Slots (1210)
LV3 +1 Melee Boost (280) +1 Thrusters (560) +100 HP (840) +1 to Parts Slots (1410)
LV4
LV5
LV6
LV7
LV8

Notes[]

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